Thursday, 25 October 2012

Building 3 Update


To ensure that the quality of this building is as high as possible, I have now been working on adding planes to the interior, so that textures can be added to them which allows more flexibility when adding cameras to the scene, as we won't need to worry about any glitchy looking areas during rendering.


To start with, the inside window compartments have had more windows added to them internally. To do this, planes have been aligned with the outside walls to ensure that the sizes match up. Then, the windows have been added, so that the interior part looks the same as the interior windows.


Next, the back wall and the ceiling area have been given planes to put a simple texture on. I have keep the same slanted roof and plan to make the interior roofing look like a wooden panel.


To complete the final part of the design stage with only the texturing left to be done, the runway and rest of the area where the planes will be parked has been finished. Depending on the size of the landscape and how this fits in with the rest of the scenery, the flight path will be extended if needed.

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